The designers of Automatonia and Bad Company, Kenneth Minde and Kristian Amundsen Østby, return in 2026 with Timespan, a civilization-building game for 1 to 5 players that plays in around 90 minutes. Your goal is to guide your civilization from the Stone Age to the Space Age by building an efficient economic engine, all without military conflict.
One of Timespan‘s standout features is its high level of customization. Players combine one of six asymmetric civilizations with one of six unique technology boards, then recruit from 175 cards featuring historical figures, buildings, wonders, and technological advances. The game unfolds over five rounds, alternating between an exploration phase—where players draft cards and discovery tiles—and a simultaneous action phase designed to keep downtime to a minimum.
Rather than focusing on warfare, Timespan emphasizes exploration, scientific progress, cultural development, and economic growth. Thanks to its innovative timeline system, where cards evolve and are replaced as your civilization advances through the ages, every decision has lasting consequences. With its streamlined gameplay, high replayability, and peaceful approach to civilization building, Timespan is shaping up to be a promising title for fans looking for a deep strategic experience in under two hours.
