The player on his turn can:
➡️ Place a worker on a village building to perform an action and Retrieve a worker from another building to perform a second action.
The village buildings:
🔸The Great Gate
Action: Draw 2 villager cards.
🔸The Jarl’s Residence
Action: Play a card from his hand to perform an action on the card
🔸The Treasure Room
Action: Discard cards to gain resources
🔸The Training Camp
Action: Recruit a crew member.
🔸The Armory
Action: Increase his position on the armament track.
🔸The Mill
Action: Collect provisions or gold depending on the worker’s color.
🔸The Goldsmith’s Workshop
Action: Earn silver coins.
🔸The Langhùs
Exchange livestock for provisions: Pay 1 livestock to receive 2 provisions.
Make an offering to the Jarl: Pay the resources indicated on an offering tile to recover it and score VP at the end of the game.
➡️ Alternatively, the player can launch a raid.
To raid an objective (port, monastery, outpost or fortress), a player must have:
A sufficient crew.
Provisions and, sometimes, gold.
A worker of the right color.
To do so Collect loot and resolve the effects of the valkyries.
➡️ At the end of the game, additional points are awarded for:
The valkyrie track.
The armament track.
The collected offering tiles.
The special crew cards.
The remaining loot