Want to explore the world of medium board games ? Here’s a must-have selection for players looking to go further. These games offer richer mechanics, deeper strategies, and immersive experiences. Take the time to discover them and find the ones that best suit your playing style. After all, preferences vary from one player to another!
Sorted in no particular order:
Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become available as players explore the island. Some of these actions require resources instead of workers, so building a solid resource base will be essential.
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In this worker placement and tableau construction game, you will have buildings to build, exciting characters to meet and events to manage. As you can see, you will not be bored in Everdell.
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Concordia Venus
Concordia Venus is a peaceful strategy game of economic development in Roman times for 2 to 6 players ages 13 and up. Instead of relying on the luck of the dice or cards, players must rely on their strategic skills. Be sure to observe your rivals to determine what goals they are pursuing and where you can beat them to it! In the game, colonists are sent from Rome to settle cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical deck of cards and acquires more cards as the game progresses. These cards serve two purposes:
They allow a player to choose actions during the game.
They are worth victory points (VP) at the end of the game.
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Viticulture Essential Edition
In Viticulture, players take on the role of inhabitants of rustic, pre-modern Tuscany who have inherited meager vineyards. They own a few plots of land, an old crushing shed, a tiny winery, and three workers. They all dream of being the first to call their winery a true success.
Players must determine how they want to distribute their workers throughout the year. Each season is different in a vineyard, so workers have different tasks to take care of in the summer and winter. There is competition for these tasks, and often the first worker to get to work has an advantage over the next workers.
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Architects of the West Kingdom
Architects of the West Kingdom is set in the late Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their king and maintain their noble status by constructing various monuments in his new domain. Players must gather raw materials, hire apprentices, and monitor their workforce. These are difficult times, and rival architects will stop at nothing to slow your progress. Will you remain virtuous or will you find yourself in the company of thieves and black marketeers?
The goal of Architects of the West Kingdom is to be the player with the most victory points (VP) at the end of the game. Points are earned by constructing various buildings and advancing work on the Archbishop’s Cathedral. Throughout the game, players must make many moral decisions. However, it is only at the end of the game that their virtue will be judged. A few sneaky deals here and there may seem insignificant, but if they fall too far, you will be punished. The game ends once a certain number of builds have been completed.
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Earth est un jeu de construction de tableaux pour 1 à 5 joueurs avec des règles simples et d’innombrables possibilités stratégiques. Avec sa nature encyclopédique et un nombre quasi infini de combinaisons de tableaux, chaque partie vous permettra de découvrir de nouvelles synergies et connexions, tout comme notre monde vaste et fascinant nous le permet !
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Orléans
During the medieval events around Orléans, you must gather a retinue of farmers, merchants, knights, monks, etc. to gain supremacy through trade, construction, and science in medieval France.
In Orléans, you will recruit followers and put them to work to use their abilities. Farmers and boatmen provide you with money and goods; knights expand your scope and secure your trading expeditions; craftsmen build trading posts and tools to facilitate work; scholars advance science; merchants open new places for you to use your followers; and finally, it can’t hurt to be active in monasteries because with monks at your side, you are much less likely to fall into fate’s trap.
You will always want to take as many actions as possible, and there are many paths to victory. The challenge is to combine all the elements as best as possible according to your strategy.
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Castles of Burgundy – Special Edition
The Castles of Burgundy is set in the Burgundy region of medieval France. Each player takes on the role of an aristocrat, originally controlling a small principality. As they play, they aim to build powerful settlements and castles, trade along the river, mine silver, and use the knowledge of travelers.
The game involves taking settlement tiles from the game board and placing them in their principality, which is represented by a duchy board placed on the player board.
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Clank! Catacombs is an adventure and deck-building game for 2 to 4 players. In this new opus, completely independent of the Clan! universe, venture into mysterious and dangerous catacombs to find a mysterious artifact… Each trip into the catacombs is unique since you place tiles to create the dungeon.
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In The White Castle, players will control one of these clans in order to score more victory points than the others. To do this, they will have to accumulate influence at court, manage resources with audacity and place their workers in the right place at the right time. The authors are Sheila Santos and Israel Cendrero, the duo known as Llama Dice who also designed the successful The Red Cathedral with Devir. In this case, we leave Ivan the Terrible’s Moscow to explore the most imposing fortress in modern Japan, Himeji Castle, where the banner of the Sakai clan flies under the orders of Daimyo Sakai Tadakiyo.
The White Castle is a European-style game with resource management mechanics, worker placement and dice placement to perform actions. During the game, over three turns, players will send members of their clan to take care of the gardens, defend the castle or advance in the social ladder of nobility. At the end of the game, these will reward players with victory points in various ways.
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Dune Imperium
Dune: Imperium is a deck-building game that adds a hidden intelligence angle to traditional worker placement. It draws on elements and characters from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series by Frank Herbert, Brian Herbert, and Kevin J. Anderson.
As the leader of one of the great houses of the Landsraad, raise your banner and gather your forces and spies. War is coming, and at the center of the conflict is Arrakis—Dune, the desert planet.
You start with a unique leader card, as well as a deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your agents to certain spaces on the game board, so the evolution of your deck affects your strategy. You may become more militarily powerful, able to deploy more troops than your opponents. You can also acquire cards that give you an advantage over the four political factions represented in the game: the Emperor, the Space Guild, the Bene Gesserit, and the Fremen.
Unlike many deck-building games, you don’t play your entire hand in a single turn. Instead, you draw a hand of cards at the start of each turn and alternate with other players, playing one Agent turn at a time (playing a card to send one of your Agents to the board). When it’s your turn and you have no more Agents to place, you’ll play a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current turn’s rewards, as indicated on the revealed Conflict card.
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Wingspan is a competitive, mid-weight, card-based, engine-building board game from Stonemaier Games. It was designed by Elizabeth Hargrave and features over 170 birds illustrated by Beth Sobel, Natalia Rojas, and Ana Maria Martinez.
You are bird enthusiasts (researchers, bird watchers, ornithologists, and collectors) seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:
Earn food tokens via custom dice in a bird feeder dice tower
Lay eggs using different colored egg miniatures
Draw and play hundreds of unique bird cards
The winner is the player with the most points after 4 rounds.
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Revive is a 1-4 player game with asymmetrical player powers, a highly variable setup, and no direct combat or conflict. Playing through the 5-part campaign unlocks additional content, and once all content has been unlocked, the game can be replayed indefinitely.
At the start of the game, each player is given a set of citizen cards, a tribe board, and a massive dual-layer player board. The tribe board displays your unique tribe ability and ancient technologies that you can relearn during the game. The dual-layer player board is where you place your custom machines and upgrade your card slots.
One of the main goals of the game is to reach and populate the great ancient sites. These ancient locations are randomized, and since they are major sources of victory points, they will shape your strategy differently each time you play. The game ends when all artifacts have been collected, and the player with the most points wins.
On your turn, you perform two actions:
Play a card (its effect is determined by the card slot you use)
Explore (reveal an area tile and recruit a new citizen card)
Populate (populate an ancient location to learn a new technology)
Build a factory (adjacent lands determine which machine tracks you advance)
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Blood Rage
In Blood Rage, players control the warriors, leader, and ship of their own Viking clan. Ragnarök has arrived and the world is coming to an end! This is the Vikings’ last chance to disappear in a blaze of glory and secure their place in Valhalla alongside Odin! As a Viking, you can follow one of many paths to glory. You can: invade and pillage the land for its rewards; crush your opponents in battle; complete quests; increase your clan’s stats; or even die gloriously in battle or from Ragnarök, the ultimate and inevitable end.
Most player strategies are guided by the cards drawn at the start of each of the three game rounds (or Ages). These “Gifts of the Gods” grant you many benefits for your clan, including: increased Viking strength and devious combat strategies, upgrades for your clan, or even the aid of legendary creatures from Norse mythology. They can also include various quests, such as dominating specific provinces or sending several of your Vikings to Valhalla. Most of these cards are aligned with one of the Norse gods, which hints at the type of strategy they support. For example, Thor grants more glory for winning battles. Heimdall grants you foresight and surprises. Tyr strengthens you in battle, while the trickster Loki actually rewards you for losing battles or punishes the victor.
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Pandemic Legacy : Season 1
Pandemic Legacy is a cooperative campaign game, with an overarching narrative arc that plays out over 12-24 sessions, depending on your group’s performance in the game. Initially, the game begins very similarly to the base Pandemic, with your team of disease specialists racing against the clock to travel across the world, treating disease outbreaks while researching cures for each of the four plagues before they get out of control.
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