Æterna is the latest game from renowned author Martin Wallace , known for creating games with marked strategic depth , without being drowned under layers of superfluous rules. Here, the game is no exception. Æterna features classic mechanics: card drafting , worker placement , resource management , territory control and majority . This mix, while familiar, is accessible, fluid and above all accompanied by a real strategic requirement .
Throughout the game, you will have to constantly adapt to your opponents’ actions , choose the right moment to take control of the Hills, construct buildings , all under the constant pressure of revolt and resource management , especially to feed your workers. This tension makes the games intense and tense , even sometimes frustrating in the event of an error , because here, error is unforgiving . The Revolt track adds an additional level of complexity: certain actions make it climb, triggering penalties and forcing difficult choices to avoid the consequences.
Player interaction is strong, indirect, but constant , whether for territory control or gaining favors . Timing is often crucial, and you will need to carefully observe the intentions of others to act effectively. The game is therefore tense, interactive , and every decision really counts.
On the downside, we could criticize it for a somewhat over-the-top theme , or the fact that it doesn’t offer anything radically new . Finally, this constant pressure (particularly linked to the Revolt) might not suit players who prefer to build their engine quietly, without urgency.
But despite this, Æterna remains an enjoyable, fluid, interactive but demanding game , with a nice strategic depth . Even if it does not revolutionize the genre, it perfectly masters the art of combining proven mechanics effectively , as Martin Wallace knows so well how to do .