Game Phases:
Spring: Players decide the turn order for the year by placing their roosters on the wake-up ladder. Waking up early allows you to go first, while waking up late grants bonuses.
Summer: Players place their workers on the summer action spaces to perform actions such as planting vines, constructing buildings, or playing seasonal cards.
Fall: Players draw a seasonal card based on their position on the wake-up ladder.
Winter: Players place their workers on the winter action spaces to harvest grapes, produce wine, or fulfill orders.
End of the year: Players age their grape varieties and wines, recover their workers, collect royalties, etc.
Actions:
➡️ Summer: Plant vines, construct buildings, play seasonal cards, and sell grapes.
➡️ Winter: Harvest grapes, produce wine, fulfill orders, and play seasonal cards.
➡️ End conditions: The game ends when one player reaches 20 victory points.
📢 The “Viticulture: Tuscany” expansion adds several things: 📢
1. The game board is expanded to include new regions and actions. This new board replaces the one from the base game and adds three new seasons (Spring, Summer, Fall, and Winter) with specific actions for each season.
2. Players can now build unique structures that provide special abilities.
3. The expansion introduces special workers who have specific skills.
4. Players can now place influence stars in different regions of Tuscany, which allows them to earn additional victory points and obtain other benefits.