When I discover that a new game is signed Simone Luciani, the desire is immediate! Whether it is Barrage, Tzolk’in, Grand Austria Hotel, Marco Polo’s Journey, Newton, Lorenzo, or the recent Tiletum, each time, I am satisfied. Darwin’s Journey is no exception to this rule, I am simply enthusiastic!
The exploration aspect of the islands to find new specimens and establish camps reminds me slightly of Newton. The advancement of the Beagle and the penalties associated with the end of each round evoke the countdowns of Barrage.
The mechanisms linked to stamps, majorities, sending specimens to the museum, the evolution track, the gradual opening of actions during the game, the specialization of workers, and many others, form a set of fascinating mechanics.
However, the real reward lies in the combos; chaining three or even four consecutive actions is simply exhilarating! Setting up camp triggers a series of events that lead to a chain of events, creating real gaming enjoyment. 😋
This expert game is truly excellent, offering a wealth of choices, diverse strategies, and particularly captivating mechanics. Its link with the theme is also well thought out. With only five rounds to accomplish everything, the tension is constant.
The more I play it, the more my affection for this game grows. I can only recommend it to all fans of expert, tense games, and offering exceptional replayability!