{"id":19942,"date":"2026-06-02T15:55:20","date_gmt":"2026-06-02T13:55:20","guid":{"rendered":"https:\/\/mr-boardgames.com\/mecanique\/non-classifiee\/dead-cells-the-board-game-dying-has-never-been-so-addictive\/"},"modified":"2026-06-02T16:01:11","modified_gmt":"2026-06-02T14:01:11","slug":"dead-cells-the-board-game-dying-has-never-been-so-addictive","status":"publish","type":"post","link":"https:\/\/mr-boardgames.com\/en\/reviews\/dead-cells-the-board-game-dying-has-never-been-so-addictive\/","title":{"rendered":"Dead Cells The Board Game: dying has never been so addictive"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"19942\" class=\"elementor elementor-19942 elementor-19899\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-65a7a3df elementor-section-boxed elementor-section-height-default elementor-section-height-default wpr-particle-no wpr-jarallax-no wpr-parallax-no wpr-sticky-section-no wpr-column-slider-no wpr-equal-height-no\" data-id=\"65a7a3df\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-59b400b5 sc_inner_width_none sc_content_align_inherit sc_layouts_column_icons_position_left\" data-id=\"59b400b5\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-3ce6b53a elementor-icon-list--layout-inline elementor-list-item-link-full_width animation_type_block sc_fly_static elementor-widget elementor-widget-icon-list\" data-id=\"3ce6b53a\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"icon-list.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<ul class=\"elementor-icon-list-items elementor-inline-items\">\n\t\t\t\t\t\t\t<li class=\"elementor-icon-list-item elementor-inline-item\">\n\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-icon\">\n\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"fas fa-dot-circle\"><\/i>\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-text\">Publisher(s) : Scorpion Masqu\u00e9<\/span>\n\t\t\t\t\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t<li class=\"elementor-icon-list-item elementor-inline-item\">\n\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-icon\">\n\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"fas fa-dot-circle\"><\/i>\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-text\">Designer(s) : Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, Th\u00e9o Rivi\u00e8re<\/span>\n\t\t\t\t\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t<li class=\"elementor-icon-list-item elementor-inline-item\">\n\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-icon\">\n\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"fas fa-dot-circle\"><\/i>\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-text\">Artist(s) : Jorge Tabanera Redondo<\/span>\n\t\t\t\t\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t<li class=\"elementor-icon-list-item elementor-inline-item\">\n\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-icon\">\n\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"fas fa-dot-circle\"><\/i>\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-text\">Players : 2\u20134<\/span>\n\t\t\t\t\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t<li class=\"elementor-icon-list-item elementor-inline-item\">\n\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-icon\">\n\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"fas fa-dot-circle\"><\/i>\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-text\">Playing time : 45 Min<\/span>\n\t\t\t\t\t\t\t\t\t<\/li>\n\t\t\t\t\t\t\t\t<li class=\"elementor-icon-list-item elementor-inline-item\">\n\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-icon\">\n\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"fas fa-dot-circle\"><\/i>\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-text\">Weight BGG :  2.35<\/span>\n\t\t\t\t\t\t\t\t\t<\/li>\n\t\t\t\t\t\t<\/ul>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-7af1deb8 elementor-section-boxed elementor-section-height-default elementor-section-height-default wpr-particle-no wpr-jarallax-no wpr-parallax-no wpr-sticky-section-no wpr-column-slider-no wpr-equal-height-no\" data-id=\"7af1deb8\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-5892740c sc_inner_width_none sc_content_align_inherit sc_layouts_column_icons_position_left\" data-id=\"5892740c\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-6ac2616 animation_type_block sc_fly_static elementor-widget elementor-widget-spacer\" data-id=\"6ac2616\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-507bb700 animation_type_block sc_fly_static elementor-widget elementor-widget-heading\" data-id=\"507bb700\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">What's this?<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7d109d71 animation_type_block sc_fly_static elementor-widget elementor-widget-text-editor\" data-id=\"7d109d71\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span dir=\"auto\">Dead Cells: The Rogue-Lite Board Game is the board game adaptation of the famous indie video game developed by Motion Twin. Published by Le Scorpion Masqu\u00e9 and designed by a team of four authors (Antoine Bauza, Corentin Lebrat, Ludovic Maublanc and Th\u00e9o Rivi\u00e8re), it is a cooperative game for 1 to 4 players, ages 14 and up, with games lasting approximately 45 minutes.<\/span><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">The premise is as simple as it is ruthless: you play as Prisoners trapped in a labyrinthine dungeon, and your ultimate goal is to defeat the King&#8217;s Hand. Except you won&#8217;t succeed on your first try. Or even your second, probably. And that&#8217;s the whole point.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">Dead Cells is a\u00a0<\/span><strong><span dir=\"auto\">rogue-lite game<\/span><\/strong><span dir=\"auto\">\u00a0: each attempt (called a &#8220;Run&#8221;) ends when a member of the group is eliminated, but death is never the end. You return stronger, with new equipment, permanent mutations, and a better understanding of the biomes you must traverse. Progression is therefore twofold: that of your group on the Mutation board (permanent between runs), and that of your understanding of the game.<\/span><\/p>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-733300b elementor-section-boxed elementor-section-height-default elementor-section-height-default wpr-particle-no wpr-jarallax-no wpr-parallax-no wpr-sticky-section-no wpr-column-slider-no wpr-equal-height-no\" data-id=\"733300b\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-53236b15 sc_inner_width_none sc_content_align_inherit sc_layouts_column_icons_position_left\" data-id=\"53236b15\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-7a5650c4 animation_type_block sc_fly_static elementor-widget elementor-widget-spacer\" data-id=\"7a5650c4\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f9a128f animation_type_block sc_fly_static elementor-widget elementor-widget-image-carousel\" data-id=\"f9a128f\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;slides_to_show&quot;:&quot;2&quot;,&quot;navigation&quot;:&quot;none&quot;,&quot;autoplay_speed&quot;:3000,&quot;autoplay&quot;:&quot;yes&quot;,&quot;pause_on_hover&quot;:&quot;yes&quot;,&quot;pause_on_interaction&quot;:&quot;yes&quot;,&quot;infinite&quot;:&quot;yes&quot;,&quot;speed&quot;:500,&quot;image_spacing_custom&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:20,&quot;sizes&quot;:[]},&quot;image_spacing_custom_tablet&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]},&quot;image_spacing_custom_mobile&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]}}\" data-widget_type=\"image-carousel.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-image-carousel-wrapper swiper\" role=\"region\" aria-roledescription=\"carousel\" aria-label=\"Carrousel d\u2019images\" dir=\"ltr\">\n\t\t\t<div class=\"elementor-image-carousel swiper-wrapper\" aria-live=\"off\">\n\t\t\t\t\t\t\t\t<div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"1 of 4\"><a data-elementor-open-lightbox=\"yes\" data-elementor-lightbox-slideshow=\"f9a128f\" data-elementor-lightbox-title=\"Dead Cells le jeu de soci\u00e9t\u00e9 (2)\" data-e-action-hash=\"#elementor-action%3Aaction%3Dlightbox%26settings%3DeyJpZCI6MTk5MDMsInVybCI6Imh0dHBzOlwvXC9tci1ib2FyZGdhbWVzLmNvbVwvd3AtY29udGVudFwvdXBsb2Fkc1wvMjAyNlwvMDZcL0RlYWQtQ2VsbHMtbGUtamV1LWRlLXNvY2lldGUtMi1zY2FsZWQuanBnIiwic2xpZGVzaG93IjoiZjlhMTI4ZiJ9\" href=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-2-scaled.jpg\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-2-scaled.jpg\" alt=\"Dead Cells le jeu de soci\u00e9t\u00e9 (2)\" \/><\/figure><\/a><\/div><div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"2 of 4\"><a data-elementor-open-lightbox=\"yes\" data-elementor-lightbox-slideshow=\"f9a128f\" data-elementor-lightbox-title=\"Dead Cells le jeu de soci\u00e9t\u00e9 (3)\" data-e-action-hash=\"#elementor-action%3Aaction%3Dlightbox%26settings%3DeyJpZCI6MTk5MDUsInVybCI6Imh0dHBzOlwvXC9tci1ib2FyZGdhbWVzLmNvbVwvd3AtY29udGVudFwvdXBsb2Fkc1wvMjAyNlwvMDZcL0RlYWQtQ2VsbHMtbGUtamV1LWRlLXNvY2lldGUtMy1zY2FsZWQuanBnIiwic2xpZGVzaG93IjoiZjlhMTI4ZiJ9\" href=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-3-scaled.jpg\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-3-scaled.jpg\" alt=\"Dead Cells le jeu de soci\u00e9t\u00e9 (3)\" \/><\/figure><\/a><\/div><div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"3 of 4\"><a data-elementor-open-lightbox=\"yes\" data-elementor-lightbox-slideshow=\"f9a128f\" data-elementor-lightbox-title=\"Dead Cells le jeu de soci\u00e9t\u00e9 (4)\" data-e-action-hash=\"#elementor-action%3Aaction%3Dlightbox%26settings%3DeyJpZCI6MTk5MDcsInVybCI6Imh0dHBzOlwvXC9tci1ib2FyZGdhbWVzLmNvbVwvd3AtY29udGVudFwvdXBsb2Fkc1wvMjAyNlwvMDZcL0RlYWQtQ2VsbHMtbGUtamV1LWRlLXNvY2lldGUtNC1zY2FsZWQuanBnIiwic2xpZGVzaG93IjoiZjlhMTI4ZiJ9\" href=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-4-scaled.jpg\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-4-scaled.jpg\" alt=\"Dead Cells le jeu de soci\u00e9t\u00e9 (4)\" \/><\/figure><\/a><\/div><div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"4 of 4\"><a data-elementor-open-lightbox=\"yes\" data-elementor-lightbox-slideshow=\"f9a128f\" data-elementor-lightbox-title=\"Dead Cells le jeu de soci\u00e9t\u00e9 (5)\" data-e-action-hash=\"#elementor-action%3Aaction%3Dlightbox%26settings%3DeyJpZCI6MTk5MDksInVybCI6Imh0dHBzOlwvXC9tci1ib2FyZGdhbWVzLmNvbVwvd3AtY29udGVudFwvdXBsb2Fkc1wvMjAyNlwvMDZcL0RlYWQtQ2VsbHMtbGUtamV1LWRlLXNvY2lldGUtNS1zY2FsZWQuanBnIiwic2xpZGVzaG93IjoiZjlhMTI4ZiJ9\" href=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-5-scaled.jpg\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-5-scaled.jpg\" alt=\"Dead Cells le jeu de soci\u00e9t\u00e9 (5)\" \/><\/figure><\/a><\/div>\t\t\t<\/div>\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-6f70313e elementor-section-boxed elementor-section-height-default elementor-section-height-default wpr-particle-no wpr-jarallax-no wpr-parallax-no wpr-sticky-section-no wpr-column-slider-no wpr-equal-height-no\" data-id=\"6f70313e\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-2df081d5 sc_inner_width_none sc_content_align_inherit sc_layouts_column_icons_position_left\" data-id=\"2df081d5\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-7562139c animation_type_block sc_fly_static elementor-widget elementor-widget-spacer\" data-id=\"7562139c\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6897125f animation_type_block sc_fly_static elementor-widget elementor-widget-heading\" data-id=\"6897125f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">How do you play?<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5a945d6b animation_type_block sc_fly_static elementor-widget elementor-widget-text-editor\" data-id=\"5a945d6b\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">A game of Dead Cells takes place in\u00a0<\/span><strong><span dir=\"auto\">successive Runs<\/span><\/strong><span dir=\"auto\">\u00a0, each organized into 3 main phases: Biome Exploration, Combat, and Interbiome.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">Each round, the group performs 3 steps:<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><strong><span dir=\"auto\">\u2460 Movement<\/span><\/strong><span dir=\"auto\">\u00a0: The group chooses a space accessible via a corridor, following the directional arrows. Some corridors require a specific\u00a0<\/span><strong><span dir=\"auto\">Rune<\/span><\/strong><span dir=\"auto\">\u00a0(unlocked during the campaign).<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><strong><span dir=\"auto\">\u2461 Flip the tile<\/span><\/strong><span dir=\"auto\">\u00a0: Each space reveals a tile with an immediate effect:<\/span><\/p>\n<ul class=\"[li_&amp;]:mb-0 [li_&amp;]:mt-1 [li_&amp;]:gap-1 [&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-disc flex flex-col gap-1 pl-8 mb-3\">\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Treasure<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 reward (Gold teeth, Potions, Scrolls, Cells\u2026)<\/span><\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Merchant<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 purchase possible with Gold Teeth<\/span><\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Encounter<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 triggers a fight<\/span><\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Exit Gate<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 end of the biome if you reach it<\/span><\/li>\n<\/ul>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">Tests may be\u00a0<\/span><strong><span dir=\"auto\">required<\/span><\/strong><span dir=\"auto\">\u00a0in certain corridors: the First Player must discard or reveal a Combat card bearing the correct symbol (Survival\/Tactics\/Brutality) to succeed.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><strong><span dir=\"auto\">\u2462 Dead or alive?:<\/span><\/strong><span dir=\"auto\">\u00a0If a Prisoner is eliminated, the Run ends immediately. Otherwise, it continues.<\/span><\/p>\n<h3 class=\"text-text-100 mt-2 -mb-1 text-base font-bold\"><span dir=\"auto\">Combat: the heart of the game<\/span><\/h3>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">When an Encounter tile is revealed, the Monsters are placed on the Combat board and the fight begins.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><strong><span dir=\"auto\">Preparation Phase (&lt; 1 minute)<\/span><\/strong><span dir=\"auto\">\u00a0: Players briefly discuss their general strategy, without revealing the icons on their cards.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><strong><span dir=\"auto\">Playing Combat Cards<\/span><\/strong><span dir=\"auto\">\u00a0: Exactly 3 Combat cards are played in each Combat round (regardless of group size). Each player chooses a card from their hand, announces a single action and the Round in which it will take place (e.g., &#8220;I deal damage in Round II&#8221;), then places it face down. All cards are then revealed simultaneously.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><strong><span dir=\"auto\">Combat Rounds (I, II, III)<\/span><\/strong><span dir=\"auto\">\u00a0: Actions are resolved from left to right on the Combat board. Prisoners and Monsters perform their actions in the following order:<\/span><\/p>\n<ul class=\"[li_&amp;]:mb-0 [li_&amp;]:mt-1 [li_&amp;]:gap-1 [&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-disc flex flex-col gap-1 pl-8 mb-3\">\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Damage<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 place a Damage token on a Monster or Prisoner<\/span><\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Block<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 place a Shield token to absorb a future attack<\/span><\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Ability<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 activate a special power (Scroll or Equipment track)<\/span><\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Plunder<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 retrieve the loot present in the Group area<\/span><\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">States<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 Poisoned, Frozen, Burning, Bloodied, Targeted: each has devastating effects<\/span><\/li>\n<\/ul>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">Equipment cards (obtained along the way) enrich the options: some activate at a specific Round instead of an action, others add damage, and still others activate automatically under certain conditions.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><strong><span dir=\"auto\">End of Combat<\/span><\/strong><span dir=\"auto\">\u00a0: The Scrolls, Vials, and Equipment earned are distributed. If a Prisoner dies during the Combat, the Run still ends at the conclusion of the current Combat.<\/span><\/p>\n<h3 class=\"text-text-100 mt-2 -mb-1 text-base font-bold\"><span dir=\"auto\">The Interbiome: A Breath Between Two Storms<\/span><\/h3>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">If you reach an Exit, you enter the Interbiome. This is the only moment of respite:<\/span><\/p>\n<ul class=\"[li_&amp;]:mb-0 [li_&amp;]:mt-1 [li_&amp;]:gap-1 [&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-disc flex flex-col gap-1 pl-8 mb-3\">\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Collector<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 transforms found Blueprints into permanent Equipment<\/span><\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Merchant<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 buys Equipment with Gold Teeth<\/span><\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Healer<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 cures Gold Teeth<\/span><\/li>\n<\/ul>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">Then comes the next Biome, or a Boss Fight if you have crossed two consecutive Biomes.<\/span><\/p>\n<h3 class=\"text-text-100 mt-2 -mb-1 text-base font-bold\"><span dir=\"auto\">The Bosses: The Real Challenges<\/span><\/h3>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">The Bosses (Concierge, Timekeeper, Hand of the King) fight in multiple Rounds and Stages. Each Stage has its own card side with new attacks. One Round = Rounds 0 to IV. In a 4-player game, a different player must pass their turn each round.<\/span><\/p>\n<h3 class=\"text-text-100 mt-2 -mb-1 text-base font-bold\"><span dir=\"auto\">End of Run and Continuous Progression<\/span><\/h3>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">Whether you die or win:<\/span><\/p>\n<ul class=\"[li_&amp;]:mb-0 [li_&amp;]:mt-1 [li_&amp;]:gap-1 [&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-disc flex flex-col gap-1 pl-8 mb-3\">\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Cells<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 spent at the end of the Run to buy Upgrade cards (Permanent Mutations, Enhanced Combat cards, Skills)<\/span><\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Runes<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 permanently unlocked on the Mutations board, they open new corridors in future runs<\/span><\/li>\n<li class=\"font-claude-response-body whitespace-normal break-words pl-2\"><strong><span dir=\"auto\">Schematics<\/span><\/strong><span dir=\"auto\">\u00a0\u2192 become permanent Equipment in your deck<\/span><\/li>\n<\/ul>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">Death costs you everything (Bag, Equipment in play) but\u00a0<\/span><strong><span dir=\"auto\">Mutations, Runes and integrated Schematic cards survive<\/span><\/strong><span dir=\"auto\">\u00a0. You always leave a little better equipped.<\/span><\/p>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-17d90b09 elementor-section-boxed elementor-section-height-default elementor-section-height-default wpr-particle-no wpr-jarallax-no wpr-parallax-no wpr-sticky-section-no wpr-column-slider-no wpr-equal-height-no\" data-id=\"17d90b09\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-5d2b54fc sc_inner_width_none sc_content_align_inherit sc_layouts_column_icons_position_left\" data-id=\"5d2b54fc\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-1567a614 animation_type_block sc_fly_static elementor-widget elementor-widget-spacer\" data-id=\"1567a614\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7d8e4d54 animation_type_block sc_fly_static elementor-widget elementor-widget-image-carousel\" data-id=\"7d8e4d54\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;slides_to_show&quot;:&quot;2&quot;,&quot;navigation&quot;:&quot;none&quot;,&quot;autoplay_speed&quot;:3000,&quot;autoplay&quot;:&quot;yes&quot;,&quot;pause_on_hover&quot;:&quot;yes&quot;,&quot;pause_on_interaction&quot;:&quot;yes&quot;,&quot;infinite&quot;:&quot;yes&quot;,&quot;speed&quot;:500,&quot;image_spacing_custom&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:20,&quot;sizes&quot;:[]},&quot;image_spacing_custom_tablet&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]},&quot;image_spacing_custom_mobile&quot;:{&quot;unit&quot;:&quot;px&quot;,&quot;size&quot;:&quot;&quot;,&quot;sizes&quot;:[]}}\" data-widget_type=\"image-carousel.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-image-carousel-wrapper swiper\" role=\"region\" aria-roledescription=\"carousel\" aria-label=\"Carrousel d\u2019images\" dir=\"ltr\">\n\t\t\t<div class=\"elementor-image-carousel swiper-wrapper\" aria-live=\"off\">\n\t\t\t\t\t\t\t\t<div class=\"swiper-slide\" role=\"group\" aria-roledescription=\"slide\" aria-label=\"1 of 4\"><a data-elementor-open-lightbox=\"yes\" data-elementor-lightbox-slideshow=\"7d8e4d54\" data-elementor-lightbox-title=\"Dead Cells le jeu de soci\u00e9t\u00e9 (6)\" data-e-action-hash=\"#elementor-action%3Aaction%3Dlightbox%26settings%3DeyJpZCI6MTk5MTEsInVybCI6Imh0dHBzOlwvXC9tci1ib2FyZGdhbWVzLmNvbVwvd3AtY29udGVudFwvdXBsb2Fkc1wvMjAyNlwvMDZcL0RlYWQtQ2VsbHMtbGUtamV1LWRlLXNvY2lldGUtNi1zY2FsZWQuanBnIiwic2xpZGVzaG93IjoiN2Q4ZTRkNTQifQ%3D%3D\" href=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-6-scaled.jpg\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-6-scaled.jpg\" alt=\"Dead Cells le jeu de soci\u00e9t\u00e9 (6)\" \/><\/figure><\/a><\/div><div 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data-elementor-lightbox-slideshow=\"7d8e4d54\" data-elementor-lightbox-title=\"Dead Cells le jeu de soci\u00e9t\u00e9 (8)\" data-e-action-hash=\"#elementor-action%3Aaction%3Dlightbox%26settings%3DeyJpZCI6MTk5MTUsInVybCI6Imh0dHBzOlwvXC9tci1ib2FyZGdhbWVzLmNvbVwvd3AtY29udGVudFwvdXBsb2Fkc1wvMjAyNlwvMDZcL0RlYWQtQ2VsbHMtbGUtamV1LWRlLXNvY2lldGUtOC1zY2FsZWQuanBnIiwic2xpZGVzaG93IjoiN2Q4ZTRkNTQifQ%3D%3D\" href=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-8-scaled.jpg\"><figure class=\"swiper-slide-inner\"><img decoding=\"async\" class=\"swiper-slide-image\" src=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2026\/06\/Dead-Cells-le-jeu-de-societe-8-scaled.jpg\" alt=\"Dead Cells le jeu de soci\u00e9t\u00e9 (8)\" \/><\/figure><\/a><\/div>\t\t\t<\/div>\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-1b945cde elementor-section-boxed elementor-section-height-default elementor-section-height-default wpr-particle-no wpr-jarallax-no wpr-parallax-no wpr-sticky-section-no wpr-column-slider-no wpr-equal-height-no\" data-id=\"1b945cde\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-7e0b0426 sc_inner_width_none sc_content_align_inherit sc_layouts_column_icons_position_left\" data-id=\"7e0b0426\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-58feda45 animation_type_block sc_fly_static elementor-widget elementor-widget-spacer\" data-id=\"58feda45\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-299d6cc3 animation_type_block sc_fly_static elementor-widget elementor-widget-heading\" data-id=\"299d6cc3\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Is it good?<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7c3df973 animation_type_block sc_fly_static elementor-widget elementor-widget-text-editor\" data-id=\"7c3df973\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">Dead Cells the board game effectively captures the spirit of the video game, featuring the different biomes, enemies, bosses, heroes, and, of course, the rogue-lite mechanics. The core of the rogue-lite genre is there: death is permanent during the run, but each defeat enriches your group for the next.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">The combat system is effective. Playing your cards and trying to anticipate what the Monsters do is tense, strategic, and quite fluid. The Status effects (Poison, Freeze, Fire, etc.) add a nice layer of depth. This sense of timing is also present in the team&#8217;s decision-making: which card should I play to break that zombie&#8217;s shield before it slices up my partner? etc.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">The progression system using new Mutation cards gives us a real sense of growing power, but be warned, the game is punishing. You&#8217;ll have to restart again and again to get enough Cells to acquire these more powerful cards. But you know what you&#8217;re getting into, and the very essence of rogue-lite is this inevitable death that will send you back to square one to attempt a new run, better equipped for the next.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">The solo mode works well. The Serenade automaton plays cards from its own deck and activates powers based on your discard pile. It&#8217;s well thought out.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">Even though the game isn&#8217;t complicated to understand, the first few games can be tedious. Ranges, rounds, end-of-round effects, state\/shield interactions, what to do at the end of a run, which cards to keep, which to discard, etc. It all takes several games to get the hang of it. Similarly, setup is a bit tedious, and you&#8217;ll likely have to repeat it several times to start new runs.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">Furthermore, the very concept of a rogue-lite implies a degree of repetitiveness. Having to replay the Prisoner Quarters several times at the beginning might tire some players. But no matter, the pleasure of discovering the Blueprints and the addictive &#8220;just one more run and I&#8217;ll stop&#8221; mechanic will motivate players.<\/span><\/p>\n<p><\/p>\n<p class=\"font-claude-response-body break-words whitespace-normal leading-[1.7]\"><span dir=\"auto\">In short, Dead Cells: The Board Game is for players who primarily enjoy the Dead Cells video game and rogue-lites, but also for those who appreciate cooperative games offering demanding and challenging gameplay, and who aren&#8217;t afraid to try multiple times to succeed. It&#8217;s a demanding cooperative game, dense with rules, but incredibly addictive for anyone who enjoys progressive challenges.<\/span><\/p>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-69e6098d elementor-section-boxed elementor-section-height-default elementor-section-height-default wpr-particle-no wpr-jarallax-no wpr-parallax-no wpr-sticky-section-no wpr-column-slider-no wpr-equal-height-no\" data-id=\"69e6098d\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-56c458ac sc_inner_width_none sc_content_align_inherit sc_layouts_column_icons_position_left\" data-id=\"56c458ac\" data-element_type=\"column\" 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Thank you for your support!<\/span><\/strong><\/p>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-5b5a96a0 elementor-section-content-bottom elementor-section-boxed elementor-section-height-default elementor-section-height-default wpr-particle-no wpr-jarallax-no wpr-parallax-no wpr-sticky-section-no wpr-column-slider-no wpr-equal-height-no\" data-id=\"5b5a96a0\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-748c6e8e sc_inner_width_none sc_content_align_inherit sc_layouts_column_icons_position_left\" data-id=\"748c6e8e\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element 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href=\"https:\/\/www.ludum.fr\/jeux-de-strategie-inities\/dead-cells-le-jeu-de-societe-7921?aff=94\" target=\"_blank\">\n\t\t\t\t\t\t\t<img decoding=\"async\" width=\"502\" height=\"211\" src=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2019\/05\/cta_jeux-2.png\" class=\"attachment-large size-large wp-image-13215\" alt=\"\" srcset=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2019\/05\/cta_jeux-2.png 502w, https:\/\/mr-boardgames.com\/wp-content\/uploads\/2019\/05\/cta_jeux-2-300x126.png 300w, https:\/\/mr-boardgames.com\/wp-content\/uploads\/2019\/05\/cta_jeux-2-370x156.png 370w, https:\/\/mr-boardgames.com\/wp-content\/uploads\/2019\/05\/cta_jeux-2-450x189.png 450w\" sizes=\"(max-width: 502px) 100vw, 502px\" \/>\t\t\t\t\t\t\t\t<\/a>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-78b7399f sc_inner_width_none 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class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/www.espritjeu.com\/dead-cells-jeu-de-societe-rogue-lite.html#ae146\" target=\"_blank\">\n\t\t\t\t\t\t\t<img decoding=\"async\" width=\"503\" height=\"211\" src=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2019\/05\/btn-espritjeu-503x211-1.png\" class=\"attachment-large size-large wp-image-13211\" alt=\"\" srcset=\"https:\/\/mr-boardgames.com\/wp-content\/uploads\/2019\/05\/btn-espritjeu-503x211-1.png 503w, https:\/\/mr-boardgames.com\/wp-content\/uploads\/2019\/05\/btn-espritjeu-503x211-1-300x126.png 300w, https:\/\/mr-boardgames.com\/wp-content\/uploads\/2019\/05\/btn-espritjeu-503x211-1-370x155.png 370w, https:\/\/mr-boardgames.com\/wp-content\/uploads\/2019\/05\/btn-espritjeu-503x211-1-450x189.png 450w\" sizes=\"(max-width: 503px) 100vw, 503px\" \/>\t\t\t\t\t\t\t\t<\/a>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Publisher(s) : Scorpion Masqu\u00e9 Designer(s) : Antoine Bauza, Corentin Lebrat,&hellip;<\/p>\n","protected":false},"author":1,"featured_media":19901,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[357,360,362,364,348],"tags":[],"class_list":["post-19942","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-coop-games","category-deckbuilding-en","category-expert-games","category-initiated-games","category-reviews"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Dead Cells Rogue-Lite Board Game Review | mr-boardgames.com<\/title>\n<meta name=\"description\" content=\"Dead Cells arrives on the board! Intense combat, addictive progression, and rogue-lite mechanics faithful to the video game. Our full review is on mr-boardgames.com: rules, opinions, strengths, and weaknesses.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/mr-boardgames.com\/en\/reviews\/dead-cells-the-board-game-dying-has-never-been-so-addictive\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Dead Cells Rogue-Lite Board Game Review | mr-boardgames.com\" \/>\n<meta property=\"og:description\" content=\"Dead Cells arrives on the board! Intense combat, addictive progression, and rogue-lite mechanics faithful to the video game. 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